Right, here we go!
Even with 3 posts in technically one day, I think I can do this (if not, I’ll have to spread the extra posts over the remaining days).
Alright, now, since it’s been a whole two days since I gave the subject, I’ll recap it: music.
Do you like music? I like music. In fact, I think most people like music in some way, but I know that I really like music. I can seriously sit for hours just taking in the nuances of a good track.
Part of that, of course, is videogame soundtracks. Now, since you can potentially not even hear some tracks, a lot of game developers will give the music customary attention, then leave it aalone to focus on other elements of the game. Which makes it all the sweeter when you run into a game that’s really had a lot of love and care put into its soundtrack.
And let me tell you, you can tell when that’s the case. For example, you often hear people rave about the quality of the various Zelda tracks – because their composer really put a lot of thought and effort into it. Likewise a good portion of Final Fantasy’s collective soundtrack.
Really, any truly good game will inevitably have a good soundtrack, as whether or not you consciously notice it, you will probably evaluate the quality of any given soundtrack.
This being taken for granted, even then, some games have truly amazing soundtracks, and one in particular is of a series very close to my heart – the Ace Attorney series. Now, when I started the very first game, I wasn’t amazed by the soundtrack, though it’s certainly good even at that point.
3 games later, I was hooked on every little thing about the soundtrack – it has that rare quality of really sticking in your head.
Beside that, the overall quality of the soundtrack gets noticeably better as the series progresses, culminating in the soundtrack I’m listening to as I write this:
Ace Attorney Investigations.
CAPCOM games have always been pretty amazing, soundtrack-wise, at least in my opinion, but there is, honestly, not a single track in this particular game that doesn’t work. The tense tracks feel genuinely tense, the sad tracks feel genuinely sad, the epic tracks feel hugely epic. And it draws on themes from throughout the series, pulls them together, and adds just that little extra bit of polish that elevates them to god tier.
Know this too, Ace Attorney Investigations is a spin-off. Not even a main-series game.
Which only has me more excited for the long-awaited appearance of the fifth main-series game. If they write such amazing music for a spin-off, I can’t wait to see what they’ll do for a new proper Ace Attorney.
And that brings me, I think, to the end of part one,
Realistically, probably my easiest post so far, partly thanks to the AAI soundtrack – some tracks are just excellent motivators, and this has plenty of them.
Don’t worry, though, two more posts still to go tonight, at 2am (local to me) and 4am (same). Though if they’re done early, you might see them before then, anyway. And now that really is all for this post.
So, right on to the plug!
Compiling, please wait
While not a particularly active blog, that is by no means the main purpose of CPW – that being its huge (though sadly, not fully available until reuploaded, thanks to a server crash) collection of Ace Attorney-series soundtracks and remix albums. All worth a good listen, though obviously the titles will some spoilers, so don’t listen to them first if you plan to play the games.